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| author | Konstantin Ullrich <konstantinullrich12@gmail.com> | 2024-10-07 12:37:30 +0200 |
|---|---|---|
| committer | Konstantin Ullrich <konstantinullrich12@gmail.com> | 2024-10-07 12:37:30 +0200 |
| commit | 98272ee381bd07081502dd426226f58c879300a6 (patch) | |
| tree | 672f6f06727dbc1c84270973ce13e9403913e481 /impls/monero.c#/README.md | |
| parent | 04b29d84a2c368c677cf5ec946269203622ca170 (diff) | |
| parent | 67f4baa015a4407d096e35b6e5a81d72932fb55f (diff) | |
Merge branch 'master' into ledger
# Conflicts:
# .github/workflows/full_check.yaml
# impls/monero.dart/lib/monero.dart
# impls/monero.dart/pubspec.yaml
# patches/monero/0016-add-dummy-device-for-ledger.patch
Diffstat (limited to 'impls/monero.c#/README.md')
| -rw-r--r-- | impls/monero.c#/README.md | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/impls/monero.c#/README.md b/impls/monero.c#/README.md new file mode 100644 index 0000000..bfbb3b7 --- /dev/null +++ b/impls/monero.c#/README.md @@ -0,0 +1,7 @@ +# monero.c# + +> C# port for monero + +This is not a ready-to-use package (as opposed to monero.dart and monero.ts), but it works. You can check the `monero_wrapper.cs`. + +Currently C# code is optimized to be used in Godot.., if you are not planning to use it there - simply do not extend Node class and remove Godot import, if you are planning to use it in production, please let me know - we can work on a better approach to using monero with proper package code in here.
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